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	<title>eqchronicles</title>
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	<link>http://eqchronicles.com</link>
	<description>art animation illustration hobby blog</description>
	<pubDate>Sun, 06 Dec 2009 03:01:41 +0000</pubDate>
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		<title>what&#8217;s wrong with this picture? Microsoft&#8217;s Bing.com impressions</title>
		<link>http://eqchronicles.com/?p=357</link>
		<comments>http://eqchronicles.com/?p=357#comments</comments>
		<pubDate>Sun, 06 Dec 2009 03:01:41 +0000</pubDate>
		<dc:creator>EQ</dc:creator>
		
		<category><![CDATA[miscellaneous]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=357</guid>
		<description><![CDATA[Seriously, Microsoft&#8217;s &#8220;Bing.com&#8221;  Shopping engine is quite flawed.  Searching  for a &#8220;kouhime&#8221; ( Sengoku Rance)  pvc  proved interesting. I would have  been satisfied with few outdated links than nothing at all,  even the category bar to the left  which was suppose to provide you with refined information  was useless.  Searches for other pvc figures [...]]]></description>
			<content:encoded><![CDATA[<p>Seriously, Microsoft&#8217;s &#8220;Bing.com&#8221;  Shopping engine is quite flawed.  Searching  for a &#8220;kouhime&#8221; ( Sengoku Rance)  pvc  proved interesting. I would have  been satisfied with few outdated links than nothing at all,  even the category bar to the left  which was suppose to provide you with refined information  was useless.  Searches for other pvc figures yielded similar  results.</p>
<p>Google<br />
<a href="http://eqchronicles.com/images/googleforthewin.jpg"><img class="alignnone" src="http://eqchronicles.com/images/googleforthewin.jpg" alt="" width="400" height="209" /></a></p>
<p>vs</p>
<p>Bing<br />
<a href="http://eqchronicles.com/images/wtfisthisnonsense.jpg"><img class="alignnone" src="http://eqchronicles.com/images/wtfisthisnonsense.jpg" alt="" width="400" height="209" /></a></p>
<p>Though Bing&#8217;s general search produces some relevant results,  it&#8217;s other &#8220;features&#8221; are generally useless to me.  Casual user&#8217;s may like it, but it&#8217;s pretty much low on frills for me.</p>
<p><span style="color: #ff0000;">verdict:</span> If you are a horse with blinders  or in the market for some pvc pipes  &#8220;Bing&#8221; is king.</p>
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		<title>we&#8217;ll be back after this break&#8230;</title>
		<link>http://eqchronicles.com/?p=352</link>
		<comments>http://eqchronicles.com/?p=352#comments</comments>
		<pubDate>Fri, 25 Sep 2009 21:04:05 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[miscellaneous]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=352</guid>
		<description><![CDATA[
]]></description>
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		<title>Moving along</title>
		<link>http://eqchronicles.com/?p=335</link>
		<comments>http://eqchronicles.com/?p=335#comments</comments>
		<pubDate>Mon, 16 Mar 2009 20:57:52 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[illustrations]]></category>

		<category><![CDATA[miscellaneous]]></category>

		<category><![CDATA[sprites]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=335</guid>
		<description><![CDATA[I won&#8217;t be updating  anything soon ( e.g Peach MUGEN) because of a recent move, but once settled I still hope to bring you some new content
from original  tees and prints to&#8230;

&#8230;the mugen content you are  familiar with.



Decided I&#8217;d reup the  old beta  if  I couldn&#8217;t finish the next build in a timely fashion.  [...]]]></description>
			<content:encoded><![CDATA[<p>I won&#8217;t be updating  anything soon ( e.g Peach MUGEN) because of a recent move, but once settled I still hope to bring you some new content</p>
<p>from original  tees and prints to&#8230;</p>
<p><a href="http://eqchronicles.com/images/EQTEE1.jpg"><img class="alignleft" src="http://eqchronicles.com/images/EQTEE1.jpg" alt="" width="159" height="262" /></a><a href="http://eqchronicles.com/images/print003.jpg"><img class="alignnone" src="http://eqchronicles.com/images/print003.jpg" alt="" width="383" height="266" /></a></p>
<p>&#8230;the mugen content you are  familiar with.</p>
<p><a href="http://eqchronicles.com/images/ig4.gif"><img class="alignnone" src="http://eqchronicles.com/images/ig4.gif" alt="" width="330" height="229" /></a><a href="http://eqchronicles.com/images/venture2.gif"><img class="alignnone" src="http://eqchronicles.com/images/venture2.gif" alt="" width="222" height="227" /></a></p>
<p><img class="alignnone" src="http://eqchronicles.com/images/ts1.gif" alt="" width="268" height="274" /></p>
<p><a href="http://eqchronicles.com/content/PrincessPeach-eqBETA2a.rar"><img class="alignnone" src="http://eqchronicles.com/images/screenpp01.gif" alt="" width="336" height="257" /></a></p>
<p>Decided I&#8217;d reup the  old beta  if  I couldn&#8217;t finish the next build in a timely fashion.  <a href="http://eqchronicles.com/content/PrincessPeach-eqBETA2a.rar">DOWNLOAD IT HERE</a></p>
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		<title>mugen update</title>
		<link>http://eqchronicles.com/?p=316</link>
		<comments>http://eqchronicles.com/?p=316#comments</comments>
		<pubDate>Mon, 16 Feb 2009 05:48:45 +0000</pubDate>
		<dc:creator>EQ</dc:creator>
		
		<category><![CDATA[animation]]></category>

		<category><![CDATA[sprites]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=316</guid>
		<description><![CDATA[
added a few new moves, swapped out a bunch of art, still not finalized yet  but you can still try it out the betav2HERE
Princess peach UPDATED
:added a couple new moves throw/push vegetable toss expanded the punch and kick animations replaced a lot of placeholder art
:bomb now damages p1, one reason I didn&#8217;t place the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://eqchronicles.com/images/1.gif" alt="" width="388" height="307" /></p>
<p>added a few new moves, swapped out a bunch of art, still not finalized yet  but you can still try it out the betav2<del datetime="2009-02-18T01:13:05+00:00">HERE</del><br />
<span style="text-decoration: line-through;"><a href="http://eqchronicles.com/content/PrincessPeach-eqBETA2a.rar">Princess peach UPDATED</a></span></p>
<p>:added a couple new moves throw/push vegetable toss expanded the punch and kick animations replaced a lot of placeholder art</p>
<p>:bomb now damages p1, one reason I didn&#8217;t place the bomb in the foreground was because Peachs dress clips the ground plane making it look awkward.</p>
<p>:addressed many of the  super move issues still I know I probably missed a few ,still don&#8217;t understand much what triggers do for them.</p>
<p>:general cleanup of existing attacks</p>
<p>: consolidated the Daisy attacks into one attack, but  still Daisy doesn&#8217;t have as large a role as I would like, hopefully I can focus on that next release.</p>
<p>:considering she&#8217;s not a martial arts expert I&#8217;m trying to reason with myself why some of the attacks still don&#8217;t feel organic, I&#8217;m going to take another look at this.</p>
<p>I simplified the control scheme  for the sake of test</p>
<p>&#8220;firepower&#8221;  DF, F, a / DF, F, b</p>
<p>&#8220;rampage&#8221; a+b</p>
<p>&#8220;maximenpointe&#8221;  x+y</p>
<p>&#8220;maximspin&#8221;   c+z</p>
<p>&#8220;DAISY DASH&#8221;  DB, B, a / DB, B, b</p>
<p>&#8220;veggies&#8221;  D,D,U</p>
<p>&#8220;BITE ME&#8221; x,x,x,x</p>
<p>&#8220;THWOMP&#8221;  F,x</p>
<p>&#8220;Bobombdrop&#8221; F,a</p>
<p>&#8220;koopa kick&#8221;  D,U</p>
<p>&#8220;Turnip_power&#8221;  ~D, DF, F, y   /~D, DF, F, x</p>
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		<item>
		<title>Peach beta for mugen</title>
		<link>http://eqchronicles.com/?p=295</link>
		<comments>http://eqchronicles.com/?p=295#comments</comments>
		<pubDate>Thu, 05 Feb 2009 09:27:19 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[miscellaneous]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=295</guid>
		<description><![CDATA[
Because I don&#8217;t know what the hell I&#8217;m doing. there plenty of problems with this
Daisy&#8217;s attacks are not very dynamic yet or work too well nor does the super bar usage for them. The palette gets wacky occasionally and some sprites and sounds are placeholder, the execution  of some attacks seem slow so I&#8217;ll have [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://eqchronicles.com/images/para1.jpg" alt="" width="508" height="375" /></p>
<p style="text-align: left;">Because I don&#8217;t know what the hell I&#8217;m doing. there plenty of problems with this</p>
<p>Daisy&#8217;s attacks are not very dynamic yet or work too well nor does the super bar usage for them. The palette gets wacky occasionally and some sprites and sounds are placeholder, the execution  of some attacks seem slow so I&#8217;ll have to look into that,   in any case .<span style="text-decoration: line-through;"> <a href="http://eqchronicles.com/content/eqPrincessPeach-beta.rar">grab it here</a></span><a href="http://eqchronicles.com/content/eqPrincessPeach-beta.rar"></a> a new build will be available soon.<span style="text-decoration: line-through;"><a href="http://eqchronicles.com/content/eqPrincessPeach-beta.rar"><br />
</a></span></p>
<p style="text-align: left;">I don&#8217;t know what I can fix, but I&#8217;ll see what I can do.</p>
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		<title>ugly is not PC</title>
		<link>http://eqchronicles.com/?p=279</link>
		<comments>http://eqchronicles.com/?p=279#comments</comments>
		<pubDate>Sat, 31 Jan 2009 02:12:13 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[miscellaneous]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=279</guid>
		<description><![CDATA[
Here&#8217;s some  Daniel Clowes work you may have missed ( if you followed   Daniel Clowes&#8217;  work then well, you haven&#8217;t) other assorted pictures on  this  Flickr page&#8230;. well, get going.
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.flickr.com/photos/paxtonholley/2949521536/in/set-72157607794372509/"><img class="alignnone" src="http://farm4.static.flickr.com/3246/2949521536_078eb458bc.jpg?v=0" alt="" width="278" height="369" /></a></p>
<p style="text-align: left;">Here&#8217;s some <span class="l"> Daniel Clowes</span> work you may have missed ( if you followed  <span class="l"> Daniel Clowes&#8217;  work then well, you haven&#8217;t)</span> other assorted pictures on  this  <a href="http://www.flickr.com/photos/paxtonholley/2949521536/in/set-72157607794372509/">Flickr</a> page&#8230;. well, get going.</p>
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		<item>
		<title>what to expect in the shop&#8230;</title>
		<link>http://eqchronicles.com/?p=258</link>
		<comments>http://eqchronicles.com/?p=258#comments</comments>
		<pubDate>Mon, 12 Jan 2009 06:09:32 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[miscellaneous]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=258</guid>
		<description><![CDATA[
along with resin models here&#8217;s  a  few of the designs you can find in the &#8220;shop&#8221; (eventually) in the form of a poster or tee.  &#8220;have you critiqued a tee today?&#8221;
]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://eqchronicles.com/images/UART1.jpg" alt="" width="300" height="426" /><img class="alignnone" src="http://eqchronicles.com/images/UART2.jpg" alt="" width="300" height="390" /><img class="alignnone" src="http://eqchronicles.com/images/UART3A.jpg" alt="" width="300" height="384" /></p>
<p>along with resin models here&#8217;s  a  few of the designs you can find in the &#8220;shop&#8221; (eventually) in the form of a poster or tee.  &#8220;<a href="http://www.threadless.com/critique/35072/free_energy">have you critiqued a tee today</a>?&#8221;</p>
]]></content:encoded>
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		<item>
		<title>sculpting tools and related</title>
		<link>http://eqchronicles.com/?p=272</link>
		<comments>http://eqchronicles.com/?p=272#comments</comments>
		<pubDate>Sun, 11 Jan 2009 05:49:51 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[sculpting]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=272</guid>
		<description><![CDATA[
Basically anything can be used as a tool . For instance circuit testers or icepicks  can be  tooled  for sculpting  or the reverse side of an x-acto.
I just threw in this  guitar I&#8217;m working on for a &#8220;Josie and the pusscats&#8221;  model I did just for sh!ts and giggles, and a rough cut of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.eqchronicles.com/images/100_2243.jpg" alt="" width="400" height="300" /></p>
<p>Basically anything can be used as a tool . For instance circuit testers or icepicks  can be  tooled  for sculpting  or the reverse side of an x-acto.</p>
<p>I just threw in this  guitar I&#8217;m working on for a &#8220;Josie and the pusscats&#8221;  model I did just for sh!ts and giggles, and a rough cut of Agatha from &#8220;<a href="http://www.whothehex.com/index.html">who? the Hex</a>!&#8221;. any updates will go in<a href="http://eqchronicles.com/?page_id=47"> toys and models</a> per usual.</p>
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		<item>
		<title>just some busy work</title>
		<link>http://eqchronicles.com/?p=159</link>
		<comments>http://eqchronicles.com/?p=159#comments</comments>
		<pubDate>Sun, 04 Jan 2009 11:05:46 +0000</pubDate>
		<dc:creator>xio</dc:creator>
		
		<category><![CDATA[illustrations]]></category>

		<category><![CDATA[comics art]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=159</guid>
		<description><![CDATA[Just a layout for a comic I was considering awhile back. I started creating one shot illustrations in the hopes that a story  idea  would develop out of  it. I got this Idea some time ago from a tv segment on how some  old cult movies came into being, basically for this particular movie [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 510px"><a href="http://www.eqchronicles.com/images/pulp3.jpg"><img src="http://www.eqchronicles.com/images/pulp3s.jpg" alt="" width="500" height="353" /></a><p class="wp-caption-text">gave it a &quot;scanned&quot; comic look.</p></div>
<p>Just a layout for a comic I was considering awhile back. I started creating one shot illustrations in the hopes that a story  idea  would develop out of  it. I got this Idea some time ago from a tv segment on how some  old cult movies came into being, basically for this particular movie studio they relied heavily on an illustrator to draw a movie poster and they would then develop a movie or plot  around it.</p>
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		<item>
		<title>cold goodness</title>
		<link>http://eqchronicles.com/?p=185</link>
		<comments>http://eqchronicles.com/?p=185#comments</comments>
		<pubDate>Thu, 01 Jan 2009 05:54:54 +0000</pubDate>
		<dc:creator>EQ</dc:creator>
		
		<category><![CDATA[miscellaneous]]></category>

		<guid isPermaLink="false">http://eqchronicles.com/?p=185</guid>
		<description><![CDATA[

Another project planned,  thanks snowflake maker.

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://eqchronicles.com/images/sparkle2a.jpg"><img class="aligncenter" src="http://eqchronicles.com/images/sparkle2.jpg" alt="" width="560" height="393" /></a></p>
<p style="text-align: center;">
<p style="text-align: left;">Another project planned,  thanks <a href="http://snowflakes.barkleyus.com/index.html" target="_blank">snowflake maker.</a></p>
<p style="text-align: center;"><a href="http://snowflakes.barkleyus.com/index.html" target="_blank"></a></p>
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